WISHLIST
ON STEAM

News

Meet Ground’s team (Part 1)
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Although more than ten people are working on The Time I Have Left, the core team that...
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Design Talk: Time Limits
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In 6 hours you will be dead. It is fated to be. Even so… Is...
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Design Talk: An iterative process
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Hey everyone! Nitro here. Game development is an iterative process. As ideas get explored and...
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Art talk 1: The art style of TIHL
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Hi everyone! Yite here. To break out of radio silence over these past few months,...
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The Time I Have Left Pre-Alpha Demo Available until November 6!
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Hi everyone! We hope you had an amazing Steam Next Fest, so many great demos...
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RPG x Time-Driven Adventure
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Hi everyone! I’m Nitro, tech lead here at GROUND. In other words, I’m the one...
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The Time I Have Left
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We’re finally showing The Time I Have Left to the public! While we didn’t exactly...
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And so, their journey begins …
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Hello, and welcome to our development blog. Today marks a very special day for us,...
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